tag:blogger.com,1999:blog-4764158821384594980.post115884850933724582..comments2024-03-27T03:37:22.778-04:00Comments on Age of Ravens: Dawn of the Emperors: RPG Items I LikeLowell Francishttp://www.blogger.com/profile/02359280169506945906noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4764158821384594980.post-3652393703808152392020-06-14T18:57:05.102-04:002020-06-14T18:57:05.102-04:00Like Sundsvall.Like Sundsvall.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-24204580134295477092020-02-04T15:27:23.117-05:002020-02-04T15:27:23.117-05:00Trollhattan actually is a city in Sweden.Trollhattan actually is a city in Sweden.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-83918705241102275762012-04-11T14:51:07.387-04:002012-04-11T14:51:07.387-04:00I agree, the Mystara I have in my mind is that of ...I agree, the Mystara I have in my mind is that of the gazetteers, rather than the later post-Wrath of the Immortals material. I think it would be pretty easy to flesh out the interesting areas from the various Empires with fan-gazetteers. I'm always amazed at the Mystara sites out there where people have charted their campaigns. <br /><br />I hadn't considered that- the implications of resurrection. I've kept resurrection out of my ongoing fantasy campaign world. In twenty years of play, I think we've had a handful of people brought back from the dead- and half of those were NPCs, and it was often tied to massive undertakings. But I hadn't really considered raises with consequences...that's a good idea.Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-41841898353795002752012-04-10T17:41:30.547-04:002012-04-10T17:41:30.547-04:00Your mention in passing of the optional "no-r...Your mention in passing of the optional "no-resurrection" rule got me thinking; a better approach might be to keep it, but put penalties in place for failure to roleplay the fact that the character DIED and came back! Did they see Mystara's heaven or hell? Did they meet the immortal they serve? Were they harrowed by the enemies they slew or solaced by long-gone allies and loved ones (the player's previous characters?)? Are they happy to be back or were they at peace?<br /><br />Assorted horror movies also suggest assorted campaign hooks. Did they come back with knowledge of a coming horror they must somehow prevent or live with? Did SOMETHING come back with them . . . ? This last suggests a means of restoring the balance from too-easy resurrection.Michaelnoreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-52794763968647951742012-04-10T13:48:41.436-04:002012-04-10T13:48:41.436-04:00I would love to see fan-created detailed gazetteer...I would love to see fan-created detailed gazetteers of some of the areas that are introduced in this box. (And there are undoubtedly some already, and I probably have many of those on a disk somewhere, but we can always use more.)<br /><br />I'd like to take the opportunity at this point in the retrospective to point out how excited I was when this product came out. The most annoying thing happened not long after (as it often does). As I believe is mentioned above, the world gets blown up and you can throw out a considerable portion of a creative, awe-inspiring world setting that you had come to love and hadn't yet exhausted even the published ideas, let alone what you and your players could've generated independently.<br /><br />My request being, please don't advance the timeline of a published campaign setting. That's what my players and I do. The baseline should remain the same. I bought into a product line because I liked what was presented. If you change it up, you risk alienating the customers you've already won over.Baron Greystonehttps://www.blogger.com/profile/16636292202674906870noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-74865639309124940142012-04-10T11:27:52.297-04:002012-04-10T11:27:52.297-04:00I have a few of these gazetteers and played in thi...I have a few of these gazetteers and played in this world. I absolutely loved them. I still think Basic D&D as the best version ever made. AD&D made all the characters and classes too generic. Everyone I knew preferred Basic but wouldn't play it because the name implied you needed to ride on the short bus whereas just being able to find a relevant rule in the AD&D DM's guide implied some kind of game mastery. Thanks for your post it brought back some good memories.Anonymoushttps://www.blogger.com/profile/05183509820622180967noreply@blogger.com