tag:blogger.com,1999:blog-4764158821384594980.post2916667060980344084..comments2024-03-29T08:12:28.476-04:00Comments on Age of Ravens: Description: GM TechniquesLowell Francishttp://www.blogger.com/profile/02359280169506945906noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4764158821384594980.post-89680251806570693102012-05-17T15:37:50.776-04:002012-05-17T15:37:50.776-04:00Fantastic post, and great points to consider. What...Fantastic post, and great points to consider. What caught my attention in particular is the section on combat description:<br /><br /><i>...not seeing everything as simultaneous, just close to simultaneous.</i><br /><br />This point struck me most. I dig the idea of the quick "instant replay" to set the scene for the player whose action is next in rotation, and as a way to frame their points of reference and possible decisions. I know you've done this in the past but it's good to see it spelled out.Kaijuhttps://www.blogger.com/profile/06184830369889881159noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-75994820904978744672012-05-09T23:24:35.245-04:002012-05-09T23:24:35.245-04:00I posted that first comment, but it made me "...I posted that first comment, but it made me "Unknown" until I fill out the name in my profile, and didn't retroactively grant me credit. I think that would be a fun angle to try, making the read aloud text work specifically. I'm always experimenting with my GM style to try to improve it, could be fun.Nundahlhttps://www.blogger.com/profile/05014271843378892932noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-9002559986403469552012-05-09T16:42:13.262-04:002012-05-09T16:42:13.262-04:00That's a fair point- and I'm glad to hear ...That's a fair point- and I'm glad to hear a contrary example. My experience when I've run, when I've been in games, and when I've watched GMs at conventions is that it most often causes problems or negative reactions. I usually see it used to negative describe GMs in con game after-action reports, "...and then he read from the module's text again." <br /><br />But I can imagine players who might get a kick out of it for nostalgia's sake. Even better I can imagine a GM who sets themselves the goal of being able to make the reading of such text compelling and interesting.Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-70069308256099134522012-05-09T10:15:47.703-04:002012-05-09T10:15:47.703-04:00Absolutely excellent article, I'm agreed on al...Absolutely excellent article, I'm agreed on all points.<br /><br />To play Devil's Advocate a bit, I have a good friend that seems to like to counter me on anything I say, but those little challenges he throws at me often get me evaluating myself in ways I think for the better. I once said at the table, when someone else was GMing a written module, "Nothing takes me out of the game like 'read-aloud' text, its never going to come out in your voice, I want your interpretation of the scene."<br /><br />To this my friend, another player, said, "I like the boxed text, someone worked hard to write it all and I like to appreciate their work".<br /><br />My point being, there are players that get a kick out of it, and there's probably a place for it. Typically though, I find it to be lacking.Nundahlhttps://www.blogger.com/profile/05014271843378892932noreply@blogger.com