tag:blogger.com,1999:blog-4764158821384594980.post5953355387214431604..comments2024-03-27T03:37:22.778-04:00Comments on Age of Ravens: Hamlet's Hit Points: A ReviewLowell Francishttp://www.blogger.com/profile/02359280169506945906noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4764158821384594980.post-27078539040343207582010-09-14T16:41:02.617-04:002010-09-14T16:41:02.617-04:00I'm not sure there's that much to be gaine...I'm not sure there's that much to be gained by doing that detailed an analysis-- I think the Changeling walk through shows that the collapsed beats can still be effectively read. There's also the question of what gets divided out-- table talk, action declaration, rolls, etc. I think my approach probably does what I need it to do.Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-26765737184614029042010-09-14T01:19:21.318-04:002010-09-14T01:19:21.318-04:00If you want to start slowly, do a detailed analysi...If you want to start slowly, do a detailed analysis of a short section of a game session. Record the whole session, but clip out a 10 minute recording where there's a dramatic reveal in the middle.<br /><br />Email the audio to various players and have them do beat analysis from their character's perspective. If you want to get fancy, make a progress graph to compare everyone's beat chart.Gene Hahttps://www.blogger.com/profile/07389258008505629339noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-28310936004463092812010-09-12T11:54:04.063-04:002010-09-12T11:54:04.063-04:00Excellent review!
edige23 said...
"I'...Excellent review!<br /><br />edige23 said...<br /> "I'd also be curious about how the map shifts within an ongoing comic book-- like X-Men or Justice League, especially where the writers have to deal with "event" stories or there's a switch in the writing team."<br /><br />That reminds me of the <a href="http://books.google.com/books?id=ju7WYM6qXQgC&lpg=PA100&ots=7WbNEh_YJ5&dq=Levitz%20Paradigm&pg=PA100#v=onepage&q=Levitz%20Paradigm&f=false" rel="nofollow">Levitz Paradigm</a>. It would be interesting to see comic story arcs tracked out both ways -- one being based on story events and the other based on reader emotions.Kaijuhttps://www.blogger.com/profile/06184830369889881159noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-88697353088524952662010-09-11T13:29:33.248-04:002010-09-11T13:29:33.248-04:00I gave it a shot-- I did have to compress a number...I gave it a shot-- I did have to compress a number of beats together. I think if I do it again that you're right and I ought to record it.Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-3890105854297019522010-09-10T11:03:45.891-04:002010-09-10T11:03:45.891-04:00I consciously made an effort to think about hop/fe...I consciously made an effort to think about hop/fear beats during the session I ran last Saturday. I specifically was making an effort to work with pipes, Anticipation, and Gratification beats. I think it worked well but I do need to internalize it a bit more. As for mapping a session... I think that's going to be tough unless I can record it.Anonymoushttps://www.blogger.com/profile/17635116929490398699noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-17124290762878594862010-09-10T01:19:26.892-04:002010-09-10T01:19:26.892-04:00Inception-- that's a great idea. Especially wi...Inception-- that's a great idea. Especially with the switch between characters and levels and the differing procedural tracks going on. Speaking of Christopher Nolan-- I wonder what a beat analysis of Momento would look like-- with the reverse chronology, but appearing as forward to us, plus the flashbacks. <br /><br />I ran a Changeling session tonight and did find myself thinking about the Hope/Fear beats as I ran. I might have to sit down tomorrow and map the session out in retrospect.Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-14121004000588116952010-09-09T17:46:39.134-04:002010-09-09T17:46:39.134-04:00If I manage to clear a bit of time in the months t...If I manage to clear a bit of time in the months to come, I'm thinking about writing a beat analysis of <i>Inception</i>.Anonymoushttps://www.blogger.com/profile/18057662624719549630noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-17519741311075078562010-09-08T15:18:19.117-04:002010-09-08T15:18:19.117-04:00Agreed-- I think comic books would be a good place...Agreed-- I think comic books would be a good place to start. You still have the POV problem Laws' mentions, but you also have a wide variety of very different approaches. For small scale you could look at a really tight story like Warren Ellis work on Global Frequency. For something that has more of an cinematic arc, you could look at one of the Mouse Guard collections. of course Alan Moore's work-- Watchmen or Top Ten would also be interesting to map. <br /><br />I'd also be curious about how the map shifts within an ongoing comic book-- like X-Men or Justice League, especially where the writers have to deal with "event" stories or there's a switch in the writing team. <br /><br />I do think some kinds of narratives come closer to what an rpg does-- but I'm not sure if that's a coincidence or a factor of GMs following those conventions. <br /><br />Another question that brings up is about how the structural limits of a game session impact those beats. As a comic has X pages to tell the story (limited by the size of the pages as well), an rpg session usually has a time limit-- so we end up with breaks between sessions. Does that mean a resetting of the Hope/Fear level?Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-54664962581575737932010-09-08T12:32:20.180-04:002010-09-08T12:32:20.180-04:00I'd also like to see the RPG community apply t...I'd also like to see the RPG community apply this kind of beat analysis to a wider variety of stories and forms. What might it look like for a comic book, for example? And what about those ensemble dramas? If I get a spare moment, I hope to do some beat analysis of my own.Anonymoushttps://www.blogger.com/profile/17635116929490398699noreply@blogger.com