tag:blogger.com,1999:blog-4764158821384594980.post8504748875546146071..comments2024-03-27T03:37:22.778-04:00Comments on Age of Ravens: The Courtly Campaign: Changeling the LostLowell Francishttp://www.blogger.com/profile/02359280169506945906noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4764158821384594980.post-30332956052357575902013-03-15T13:59:27.897-04:002013-03-15T13:59:27.897-04:00I like titles in the game and their use seems like...I like titles in the game and their use seems like another great way to convey information about the Courts: do they use more archaic forms? Do they have new offices? What's missing from their line up? For example in the Changeling Lost Vegas campaign, when they met the militant and somewhat resentful Summer Court, they stressed their offices and titles. The motley hasn't yet met the Spring Court, but when they do I plan for their titles to reflect a focus on modernity, wealth, and corporatism. <br /><br />Titles are also a great double-edged reward. They offer a feeling of satisfaction to the players while at the same time tying them more closely to an agenda or organization. Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-54321296176640349122013-03-13T06:40:25.555-04:002013-03-13T06:40:25.555-04:00Re-reading it, I really love your custom offices a...Re-reading it, I really love your custom offices and the holdings idea is pretty neat as well. Thinking on it, even if they didn't end up movers and shakers it could make for a pretty interesting set up for a game simply because it takes some of the world building off my shoulders.Shannonhttps://www.blogger.com/profile/00456068019298922261noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-87156108921748785212012-12-20T10:25:00.495-05:002012-12-20T10:25:00.495-05:00And I think built for a later game, after the play...And I think built for a later game, after the players have done the standard Changeling campaign once or twice. It definitely moves the play to a style that the GM needs to make sure the players would be cool with. Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-4764158821384594980.post-79776245629893220042012-12-20T03:44:07.193-05:002012-12-20T03:44:07.193-05:00Ooh, another framework for player collaboration in...Ooh, another framework for player collaboration in setting building. I like it, although it seems geared for a more political style of game than I generally run so I personally wouldn't use this particular one.Shannonhttps://www.blogger.com/profile/00456068019298922261noreply@blogger.com