Monday, December 14, 2009
AC: Actions and Arguments
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Continuing the revision of Action Cards, the first part of defining how resolution is handled in the game. Some of this is a revision of som...
Sunday, December 13, 2009
AC: Abilities
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Continuing my task of revising the AC system. ABILITIES A character's deck represents raw talent across four broad areas, as well as the...
1 comment:
Friday, December 11, 2009
AC: Example Unique Cards
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Following from my last post, here's a partial list of the unique cards from the various campaigns-- I need to go back and fill in some g...
1 comment:
Wednesday, December 9, 2009
AC: GM's Guide to Unique Cards
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For the rest of this month I plan on using the blog to write up draft versions of the rules for Action Cards 3.0 . In particular I need to w...
5 comments:
Monday, December 7, 2009
Time and Character (Part Three)
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Time and Character Part Three Part One here ; Part Two here In thinking about this idea of character change, I've realized I should prob...
4 comments:
Saturday, December 5, 2009
Time and Character (Part Two)
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Time and Character Part Two Part One here . Kinds of Change Character change in the course of an rpg campaign can be difficult to measure. S...
1 comment:
Wednesday, December 2, 2009
Time and Character (Part One)
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Time and the Character: Part One So I've talked about the dramatic arc of characters before-- a good deal of it reflecting some of the i...
3 comments:
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