Ran Changeling this evening-- we'd had a bumped session due to the holidays. It always takes a bit to get back into the groove (at least for me) especially when it is a relatively new game. I'm trying to juggle several balls in this campaign which does make it tough-- a background school setting, dealing with the Changeling inner-lives and issues, setting up some Buffy-style plots to be investigated and solved, the issues of the courts, etc. I wanted to give a rich, open world feeling, but I fear that it does balloon the table play, which is constrained by the timing of a weekday game. All that being said, I made a couple of missteps last night--
1. Over complicated the layout of the initial combat/exploration setting. I had elements there that were unnecessary and got in the way. I wasn't sure how the group would approach the place, so I didn't know they would split up (odds are usually better that the group won't do that). I really needed to have a map handout ready. I probably added to the confusion and wasted time because of that. I'll have to remember that for next time-- map and simplify the encounter area down to 3-5 major elements.
2. I also dwelt on a few things that I could have gotten to the punchline on more quickly. That would have freed up people's actions.
3. I made a rookie mistake and had only a single adversary there-- I should have thrown in a couple more significant foes to give everyone a chance to test their mettle. Ended up the combat felt a little thin.
4. I had a tagline ending, with the revelation that Mr. Charlotte had a house-- but I managed to execute that feebly. It ended up falling flat as a significant moment.
5. Overall pacing was bad on my part-- despite having a strong outline and timetable and a large watch in front of me. I absolutely have to get better at that.
After the game I tried to seal up a few drafts in the house (notably the back door). There's some kind of air leak in the TV room I still haven't identified. I played my new favorite J-RPG, Persona 4 and got to the save before the next boss fight. When I went to turn the machine off the static from my hand fried the PS2 dead. The memory card seems intact (thank god) but the system is irritatingly dead.
Don't mess with Lowell! He has lightning throwing powers. It may not injure you, but he'll get your console if you're annoying.
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