Bloodlines Template
This series draws from supers campaign I put together almost
ten years ago, "Bloodlines." That focused on inherited super-powers
limited to certain bloodlines around the globe. This material sets up some of the groups in the setting. You can see the first post here which lays out the general
concept.
Part Two: Bloodlines 1
Part Three: Bloodlines 2
Part Two: Bloodlines 1
Part Three: Bloodlines 2
GM Note: I'm a big believer in a larger cast of NPCs- as you can see below. This was a twelve session campaign IIRC; it might have been even shorter. We had one player die, Barry, just before the finale. It was hard but we pressed on and wrapped it up. As you can see from there's a mix of new concepts with team names and ideas borrowed from existing super games. I really wanted the feel of a campaign world with an absolute mess of heroes and villains- a chunk of which I killed off in the first session. I managed to bring a couple of these groups to the table, but that was less important than the feeling of a complicated and jam packed world. Some of these ideas I still like (The Nursery for example), but others feel more than a little lazy when I re-examine them. If nothing else, I hope this might be useful as a grab-bag of concepts for other GMs to throw into their game.
CAMPAIGN PLAY
CAST
Based out of Chicago, the PC superteam has chosen the
name, the Untouchables.
The PC's
- Shutdown (Symanski Power Nullifier)
- Cruel Butterfly (Bradock Flyer)
- Grey (Xiaomin Mentalist)
- Roaming Wolf (Rakepaw Tank)
- Onyx (Muzenda Elementalist)
- Bolt (Hunter Speedster)
Supporting Staff
- Abbey Relihan: Administrator and liaison with their mysterious patron.
- Davis Holden: Driver
- Carrie Ming: On-staff tech and support officer
- Dana Klemanski: On-staff tech who has Demolitions
- Lieutenant Solis Montoya: Contact on the police force
- Jesse Pergrom: High strung contact in the Minion underworld
Other Notable Characters
- Detective Badger: Man on scene at Brookfield incident
- Ace Braddock: International singing sensation and Cruel Butterfly's cousin
- Firstborn: Anarch; Shutdown's father
- Holly Glenn: Troublesome Reporter
- The Kangaroo: Bolt's father
- Arthur Karnak: Low level ex-Sinistry agent with fade powers
- Trey Karnak: Ran "The Minion Bar"
- Timothy "Wizard" Loring: Vanished Sorrentino tech
- Patriarch: Leader of Justice
- Karl Rody: Head of A-SWAT
- Transcendance: Shutdown's ex-wife now involved with Firstborn
- Lennox Braddock aka Paragon III: Cruelbutterfly's cousin with the DHPD
- Manifest: Independent hero who apparently survived the Zero Moment event. Bloodline uncertain
- Caliber Saint: Notorious Anarch weapon-maker from the 1960's and 1970's. Apparently Abbey Relihan's father.
- Tate Morgan: Sidekick to the late Durandal. Murdered in Chicago. Created the Zero Moment Video
GOVERNMENT SUPERGROUPS
Frontline
One of three government sponsored super-groups, this one
specifically under the auspices of the FBI. The group generally operates in
high-risk environments and deals with the most unpleasant situations. Current
team leader is Bane. Killed recently in the Zero Moment.
Justice
Government sponsored and made up of the most visible and
powerful supers presently in the service of the US, they are generally
portrayed in the most favorable light possible. They handle operations with clear
black and white players and incidents. Current team leader is Patriarch.
DPHD
Also known as Homeland: The department of Parahuman Defense
is made up of those Bloodliners with more subtle powers and abilities who still
want to carry out active duty operations for the government. Their membership
roster is not officially known, though a few key agents have been made public.
Most come to the organization through the Parahuman Civil Service system.
Visible representative is Marvel Vaughn aka Quantimite.
CORPORATE SUPERGROUPS
Team Future
A group brought together by a conclave of research
organizations and technical teams, ranging from IBM to MIT to Verizon. The
group's mission is the development of ways in which the skills and abilities of
Bloodliners can be used to better aid the world. They have, at times, fought
crime and supervillains, but their operations tend to be about the maintenance
of order and stability. They do, however, have a strong rivalry with Vision.
Team leader is Impact, a Braddock.
Vision
While there have been other corporate superteams, none has
been as stable and long-lived as Vision. They have operated both in the United
States and in other regions with the permission of local governments. The
network and support backbone developed for the group is second to none. Among
the Bloodlines community they have a reputation for being the best and most
elitest of the super teams. Current team leader is Avalon, a Rakepaw.
INDEPENDENT SUPERGROUPS
The Sentrymen
One of the first "super" groups devoted to
fighting crime and protecting society. The team came about in the late sixties
and lasted until the mid-seventies. Refounded in the late 1980's by some of the
big hitters, including Black Havok, Patriarch, Professor Risk and the White
Sword, it managed to steer the group out of the negative publicity and public
feeling of the time. The group changed membership quite a bit over the years,
until by the late 1990's it was made up of what might be called second string
supers. Finally even they left resulting in an underpowered group that was
annihilated by Ravage less than a year ago.
New Centurions
The primary West Coast superteam. They operate outside of
corporate control and government authority. They have a reputation for being
more than a little free-wheeling in their approach to stopping crime. Current
team leader is Galileo aka Ben Holt, a Drammen.
Arsenal
It is unclear is this group still exists as they have not
been seen in a number of months. They operated across the East Coast, usually
deliberately offending local government officials while carrying out their
duties. Known leader: Anthem.
The Valkyries
An all-female team that operates across North America.
The Untouchables
The newest superteam in the US. Formed hours after the Zero
Moment killed off scores of Bloodliners. The group flew into Chicago, a
notorious Anarch stronghold and set up shop in a former Sentrymen base. So far
they have met only success. Team leader is Shutdown; other members include
Onyx, Cruel Butterfly, Bolt, Roaming Wolf and Grey.
ANARCH TEAMS
Syndic
Associated with the Cosa Nostra organization. However, recent
reports indicate that they also have ties to Latin American Drug Cartels. This
is believed to be indicative of the growing reports of ties between these two
groups. They have a high variable membership and seem more interested in low
level crimes than anything else.
Ravage
One of the most feared Anarch teams, this group has
alternated between effective leadership with calculated planning and brutal unplanned
assaults. Ravage is known for drawing the most dangerous and high powered
super-villains in the country. Their various attacks have been unbelievable in
their audacity, notably their destruction of the Denver Mint in 1999.
Kabal
An anarch team with a decidedly mystical bent. The group has
ten members, each associated with an aspect of the Sephiroth, a kabbalistic
pattern. Their activities have been bizarre, ranging from money grabs to
complex mind-control operations, to simple assaults on super hero teams. It is
believed that the leader of the team, Kether, is a deranged Sorrentino
Bloodliner.
Pantheon
A more recent group, known to be affiliated with a number of
criminal and terrorist organizations. Believed to be apolitical, instead
focusing on high-profit robbery and extortion. Apparently has a sophisticated
support staff, judging by their ability to evade the authorities. They
primarily operated out of Europe until the year 2002, at which they apparently
moved operations to the US . They take their names from Greco-Roman mythology
inconsistently. (Note, many of these names have been used before, but current
classification assigns them to these members). It is uncertain how the team was
recruited, but their leader, Augustus, is likely to be the mastermind. Four
former members are dead or in custody (Apollo I (dec.), Mercury I (dec.), Pluto
I (incar.) and Hercules I (incar.). Two other members have been replaced; the
whereabouts of their originals is unknown.
Pantheon tends to concentrate on fast and brutal force in
their operations. It is believed that both Augustus and Zeus operate as
commanders in the field. They have killed before, but seem to be more
interested in concluding their operations. Not afraid to cut loose members if
they are captured, and have taken hostages before. It is believed that the
group will likely trip themselves up in their extreme lack of subtlety.
Members: Augustus, Apollo II, Athena, Hercules II, Zeus, Mars, Mercury II,
Neptune, Pluto II and Vulcan.
Redact
Little is known about this group. It is believed that a
number of Bloodliners make up its membership. However, as of yet, only one is
confirmed, Nathaniel Jensen (of the Edige bloodline). It operates
internationally with a focus on corporate targets. It operates through
long-term, subtle infiltration projects. Information regarding the exact nature
and method of this is closely held by the various law-enforcement agencies
involved.
It is commonly believed that they use their resources and
powers to place their agents inside corporations. Thus far, they have not
targeted governmental or public institutions. Strong Hacker access is suspected
as well given their likely ability to manufacture false information and
identities. It is also suspected that they have access to mental powers and
precognitives. Unfortunately, the censored nature of reports on this group
makes it difficult to evaluate them. It is uncertain if their motives are
ideological, materialist or other. Approach with caution. Members: Nathaniel
Jensen (only confirmed).
Chimera
A classic villain organization that has operated over the
years in various guise across the globe. They have a mixed record of success,
with many of their members having been captured at one time of another.
However, their leader, The Rook, has managed to evade jail and has always
reformed the group within a few months with a new roster.
The Word
A gathering of distinctly anti-religious anarchs. While they
carry out very few operations, those they do are particularly noted for their
viciousness. They attack any and all religious authorities and icons. Even when
planning robberies or other typical criminal operations, they make sure to
target the faithful. Members: Lilith, Belial, Kali, Heretic, and others.
Overrun
Said to be a mercenary for hire superteam.
Sinistry
Known to operate out of Chicago.
The Shadow Margin
Uncertain if this is a single figure or a group.
Prometheans
Said to be devoted to organizing resistance of Bloodliners
to any form of control by normal humans
The Foundry
Bloodliners who seem to supplement their powers with
mechanical means
Black Dawn
Anti-Bloodliner assassination group.
OTHER GROUPS
Lockdown
The general name given to the semi-private corporation that
works with the government to hold super-powered criminals. Their main facility
lies somewhere in the badlands of South Dakota. They also have smaller
transport stations located in Oregon, Virginia, and St. Louis. An important
point is that while the Syzmanski family possesses the abiltiy to neutralize
powers, this has not yet been mechanically reproduced. The suspension tubes
used by Lockdown for transport do not, in fact, neutralize powers. They are
suspension and sleep generating systems used to keep Anarchs from activating
their abilities. Lockdown uses a variety of methods to keep Anarchs secure, but
the details of that are covered by national security.
The Nursery
The name given in the West to the Chinese Bloodliner
project. It is an open secret that China kidnaps or assassinates Bloodliners as
the opportunity presents itself. The few Chinese Bloodliners who have managed
to flee the program have been hunted relentlessly. Despite that, little is
known about the Nursery. Their agents prefer to work quietly in taking out
tehir targets, avoiding situations which could draw attention to themselves or
create a diplomatic incident.
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