City of Mist does
supers with a noir twist and a PbtA backbone. Son of Oak Game Studio released a
really nice free quickstart package several weeks back. At the same time I’ve begun running
Thursday night games for The Gauntlet Hangouts. I’ve set myself the goal of working through a backlog of QS games
and core books with sample adventures. City
of Mist had one of the nicest intro game packages I’ve seen, rivaling
anything from a major publisher so it went to the top.
In City of Mist
you play people granted strange powers by connection with the mythic. They’re
supers but the kind of crew they pick to run can shape the game heavily
(conspiracy busters, vigilante, etc). It’s a neat concept and there’s elements
of Scion, Edge of Midnight, and Marvel Noir mixed in there. I love
superhero rpgs, especially those with a distinct setting or unusual premise.
I ran two sessions, the first using the sample case (“V for
Viral”) and the second my own, built with quickstart’s suggested framework. We
recorded both and I’ve posted those below. We also talked about the first
session on this week’s The Gauntlet Podcast. I should note that I made some rules errors I corrected
at the start of session two. Also if you’re interested I scanned my prep notes for both episodes. Page 1 covers the sample adventures; the
rest contain the scenario I put together.
As a nice bit of timing, the City of Mist Kickstarter dropped (and funded last week). I opted to
back it, though I still had some uncertainties about the system. We talk a
little about that at the end of the session two video. I’m curious about the
setting more than anything. Add to that the Fate-ish elements injected into
PbtA and I took the leap. If you’re curious about City of Mist, check out the free Starter Set. Brie Sheldon also did an interview with the designer, Amit Moshe, well worth reading.
SESSION ONE
SESSION TWO
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