I STILL HATE RIDDLES
The latest Play on Target podcast episode drops just
before the holidays. Perhaps this will become a seasonal tradition, sitting
around a freshly decorated tree and listening to four people pontificate on the
true meaning of gamemastering. Or maybe not. The next episode should arrive
right at the end or the beginning of next year. That means we've done this for about one year; our first episode arrived Jan. 3 of 2013).
That’s not a bad record- 24 episodes in twelve months. While we’ve covered many topics, it inevitably comes back to questions of GMing and running campaigns. That’s especially true with today’s episode...
LET’S WORKSHOP YOUR
INADEQUACIES LOWELL
This show takes a slightly different approach to that
question. It might be better put “How Can We Get Better at Being GMs?” We begin
by identifying areas where we feel weak, have stumbled in the past, or could
use improvement. That’s a tough question and requires an admission of weakness.
I don’t know about my co-hosts, but I can be particularly defensive about how I
GM. I’ve spent years doing it and I think I’ve developed into a consistently
enjoyable gamemaster. But I also thought that in the past- and looking back I
can see the wreckage of terrible decisions and awful games. I’m probably harsher on
those campaigns than I ought to be. But I see where I could have done a better
job and made the experience more enjoyable for everyone. Now I want to objectively
assess what I do…which is freaking hard.
Play groups add another dimension to this. Right now I have
five campaigns ongoing, just finished, or about to restart. Those have sixteen
unique players- with several of them repeated across campaigns. That’s still a
pretty small sample size. They’re mostly used to how I run. Do my techniques
work with other groups? I’ve run a small number of online one-shots and I think
they went well. But honestly I can’t come to a clear judgment about that. I
haven’t yet gone back to watch any of those YouTube videos so I should probably
start there. I also need to run more pick-up one-shots to test my style. Have I
cowed my players into submission, am I running a fun game, or something in
between?
IF YOU SEE YOUR MOM
THIS WEEKEND, WILL YOU BE SURE AND TELL HER: SATAN
Each of these podcasts we give GM advice despite our flaws
and limitations. It is advice- things or ideas we found interesting, novel,
or useful. But I don’t think any of our statements should be taken as “you’re
supposed to do it this way.” I’d find it hard to make any kind of absolute
pronouncement about how anyone should run. I can only address what’s worked (or
not worked) for me or in other people’s games I've seen. As an example, I mentioned some
advice from Kazuo Koike at the end of our episode on Developing Story. He
suggests beginning with your Villain when figuring out your tale. I mentioned that as an interesting starting point for stuck GMs. Does that mean I
think every game should have a villain? No. That depends on your group and play
style. But if you’re trying to come up with something, that’s a neat way to
think about things and it might help you spin out some fun sessions. It plays
into my larger point: characters drive stories for me. That can be PCs,
interesting NPCs or even grand villains. Other GMs might focus
more on plot or environment.
Of course I dig my own advice, so I’m a little attached to
it. When people suggest very different approaches, my immediate reaction is “But…but…”.
I’ve had to learn to simmer down- you can’t survive reacting that way and
reading gaming posts on RPG Geek or G+. You’ll have an aneurysm. If someone
presents a GM-focused and plotted approach to running a campaign, that’s not a
dismissal of my occasional uses of collaborative campaign design. They’re
saying what’s worked for them, not attacking what’s worked for me. Consider how
niche our hobby is: its frankly amazing and awesome that we have so many
distinct approaches.
All of which is to say I hope you find some gems in our
discussion and I recognize you have to sift through coal to get there.
I sincerely hope everyone has a great holiday season and
manages to squeeze in some good games. Tonight I run what promises to be the
last session of a nearly eight-year long campaign and frankly I’m terrified. If
you like RPG Gaming podcasts, I hope you'll check out Play on Target. We take a focused approach- tackling a single topic
each episode. You can subscribe to the show on iTunes or follow the podcast's
page at www.playontarget.com.
Buat para pemula untuk mengawali bermain game online agar mudah, main aja di situs Dewapoker777 terpercaya.
ReplyDeleteDewapoker777 juga menyiapkan berbagai tipe bonus yang sangat besar juga tentunya.
Caranya sangat gampang banget lho , cukup 1 ID saja kalian sudah bisa main dengan puas.
Mainkan Slot Online, Togel Online, Fishing & Live Casino
Situs Dewapoker777 juga menyiapkan jackpot dengan pasaran yang terpercaya.
- Pasaran Malaysia
- Pasaran Macau
- Pasaran Hongkong
- Pasaran Sidney
- Pasaran Singapore
- Pasaran Singapore 45
- Pasaran Qatar
- Pasaran Malaysia Siang
- Pasaran HK Singa
- dan Pasaran Geylang
Minimal Betting Togel 500 Rupiah.
Tersedia Promo :
- FREEBET/FREECHIPS SETIAP BULAN KEPADA RATUSAN MEMBER [ DEPOSIT / NON DEPOSIT ]
- Bonus New Member 30%
- CashBack Kekalahan Live Casino Up To 10%
- Bonus TurnOver Slot & Tempat Ikan Up To 0.8%
- Promo Menarik Setiap Bulannya
- Diskon Togel Terbesar [ 4D : 66% , 3D : 59% , 2D : 29% ] Bebas Invest
- Tersedia Grup Lomba Togel
Contact :
Line : Dewapoker777
Link : Dewapoker777 . Online
Link IP : http://128.199.186.1/
Menang Berapapun Pasti Kami Bayar Langsung !!!