This week Play on Target takes on a topic near and dear to my heart: Superheroes. We consider
the genre and what kinds of games work best with it. Once again I talk
excessively...I probably owe my co-hosts an apology after this one. We talk about how rpgs work with a superhero setting. In the future we hope to hit some other genres. When we come to sci-fi, I’ll
probably be the quiet one. Still I’m pretty pleased with the episode and I
think we offer some decent insight into what we like about the genre and what
would make a good entry point. We also raise the Math issue, though I don't talk about some of the cat-fight arguments I've seen about that online.
SUPERHERO RESOURCES
I’ve been slowly working my way through the History of
Superhero RPGs. In some ways it has been even more daunting than the Horror RPG
History. I dig the genre so I find myself bringing in more milestone and
marginal products. Plus I wanted to keep the lists smaller so they end up
covering fewer years.
In addition, I assembled a couple of fat resources lists
over at RPGGeek for those of you who might be interested.
The first brings together all the Enemies books I could find. Supervillains Amok: Superhero RPG 'Monster Manuals'. Some of these can be found pretty cheaply. I always like inspiration, even if I don’t use the stats. To complement this I also assembled a list of super
sourcebooks which cover the evil and good organizations of the supers world:
the Checkmates, Cobra, and SPECTRES of those settings. Bad Company: Organization Books for Super RPGs.
I’ve written a few other posts which consider smaller bits:
- Superhero Metroplexual: We Built this City on 250 Points
- Cities of Steel: Superhero Urban Sourcebooks
- Inventory: Supers RPG Settings
- Why Buy Settings? More Thoughts on Supers
- The Place of Dead Games: Champions
- Four-Color Furies: Supers & World War 2
- A Cape Too Far: Supers & World War 2
- The Reboot Supers Campaign: Worth It?
- Raiding the Relaunch for RPG ideas: DC's New 52
For another perspective on Champions, check out Ross Watson’s series of detailed reviews on the various editions.
ACTUAL
CAMPAIGNS
While I’m not running a superhero
campaign currently, we’ll be starting up the third and final arc of our M&M
Year One game in January. It will be the Cosmic Conclusion. I did recently run
a couple of sessions of Ross Payton’s Base
Raiders which uses the same version of Fate as Kerberos Club. I ran it online with the rules as written and that
went pretty well. You can watch the video below, if you’re so inclined.
But I also adapted the core concept
and some of the mechanics to the card-based homebrew we play (Action Cards). I hadn’t done superheroes
with that before. We did a f2f session of that. Here are some pictures from the
episode. The set up's a mix of HeroClix, AT-43 tiles, Japanese scenics, and the bits I tore out
from an old motherboard of a 52" LCD TV.
MODERN HEROES
So what’s happening with superhero rpgs right now? Champions seems to have lost much of its
dominance. 6th Edition has some cool stuff, but output for the line
diminished and then dropped off. Mutants & Masterminds shifted to 3rd edition and rather than regular support publications, Green Ronin has shifted
to fewer books combined with a rich library of electronic materials. Savage
Worlds and GURPS both lack a tentpole property or setting to push their supers
material. Fate Core doesn’t yet have a big superhero setting and that may not
be necessary given the nature of the game. Some of the most interesting work
with existing games comes from Icons
and Villains & Vigilantes 2.1.
The former has a significant volume of third-party material coming out for it
and the latter has an active fanbase for V&V as the OSR supers game.
But when I went to begin assembling my overview of new
superhero stuff which hit the shelves this year I found a ton. That includes new games like Bulletproof Blues, Apex, Action
Galaxy, Man-Made Mythology, MightySix, Prowlers & Paragons, and Triumphant!.
Several games have a unique take on the genre like Base Raiders, Rotted Capes, and
Better Angels. We also got some great new sourcebooks like Department 88 for
V&V, Emerald City for M&M, and the Annihilation
Essentials Event Book for Marvel Heroic (which quickly vanished). It’s
been a boom year for supers. Perhaps the closure of City of Heroes and the
decline in Champions Online has moved some interest back to the tabletop?
If
you like RPG Gaming podcasts, I hope you'll check it out. We take a focused
approach- tackling a single topic each episode. You can subscribe to the show
on iTunes or follow the podcast's page at www.playontarget.com.
The M&M game is your local group?
ReplyDeleteThat's actually an online group made up mostly of people I used to play with who moved out of the area. It formed out of a group who played City of Heroes and then Champions Online together.
DeleteOk thanks...saw a wiki...there are game writeups or recordings anywhere?
DeleteNo recordings. I have some of the write ups on the blog. If you search for Firstwave, you should see some.
DeleteRight, thanks.
DeleteDefinitely a superhero boom, I would say.
ReplyDeleteI've read Bulletproof Blues and the Annihilation Event, but not looked at any of the others as yet.
ReplyDeleteOne of my goals in 2014 will be to do more reviews again, especially of interesting new supers products.
DeleteSounds good...I have actually been involved in a couple of Kapow! games with the writer, so will have to do that one.
Delete@Blue Tyson - Me too! I was lucky enough to play in a Zap! Star Trek campaign with him (short but sweet) and we're doing Kapow right now. Fun game.
DeleteNightblack's three decades of experience proved enough to deal with mutated chickens.
Delete:)
Thanks for the shout out Lowell!
ReplyDeleteI may have to do a post on Superhero gaming myself after listening to the podcast as it brought up a few new or at least clarified thoughts on the matter.
I haven't tried Bulletproof Blues or some of the other new products you mentioned, although I do have Annihilation for Marvel Heroic.
After a few less than stellar bouts with Superheroes lately I am holding off on it for a time.
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